Dead by Daylight - The Judgment - Lobby

General view

General view

View for the Survivor's selection

View for the Survivor's selection

View for the Killer's selection

View for the Killer's selection

After working on The Judgment Subrealm, I had the opportunity to continue developing the experience through the lighting of its lobby.

The lobby is the player's first introduction to this chapter, so the goal was to immediately establish the atmosphere and visual identity of The Judgment. It needed to feel connected to the divine and monumental themes of the Subrealm while still carrying the tension and unease that define Dead by Daylight.

For this space, I reused some key lighting elements from the Subrealm to help create a visual connection between the lobby and the playable experience. Through lighting composition, atmosphere, and contrast, I focused on reinforcing the mood and guiding the player's attention toward the important elements of the scene.

Working on The Judgment's lobby was a great opportunity to explore how lighting helps establish a player's first impression and set the tone before entering a trial. I'm proud to have contributed to a chapter shaped by the community and to help bring this unique vision to life in Dead by Daylight.

Date
July 31, 2026